Monday, 16 April 2018

CODEF version of webVGM (updated)

As Juergen Wothke has started to harmonise the older webaudio players he created, I'm now doing the same, and making simple CODEF interpretations of his code, so you can easily play tunes from these classic retro systems!



This is my CODEF version of his webVGM player - which is an experimental JavaScript/HTML5 version of VGMPlay. (Plays various Arcade and Console game music files - formats like: Video Game Music Files (*.vgm, *.vgz), Creative Music Files (*.cmf), DosBox RAW OPL Log Files (*.dro). Supported sound chips: SN76496 (Sega PSG) and T6W28 (NeoGeo Pocket custom), YM2413* (OPLL), YM2612 (OPN2), YM2151 (OPM), SegaPCM, RF5C68, YM2203 (OPN), YM2608 (OPNA), YM2610/B (OPNB), YM3812* (OPL2), YM3526* (OPL), Y8950* (MSX AUDIO), YMF262* (OP3), YMF278B (OPL4), YMF271 (OPLX), YMZ280B, RF5C164 (Sega MegaCD PCM), PWM (from Sega 32x), AY8910 (MSX PSG), GameBoy DMG, NES APU (incl. FDS), MultiPCM, UPD7759, OKI6258 (Sharp X68000 ADPCM), OKI6295, K051649, K054539, HuC6280 (PC Engine), C140, K053260, Pokey (Atari), QSound, SCSP (Saturn Custom Sound Processor, YMF292-F)

Bring your own music files by dropping them onto the Arcade Machine on the canvas!

http://codef.namwollem.co.uk/TEST/VGM/webVGM.html

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