Monday 16 November 2015

WEBGL Babylon.JS with CODEF!

After seeing some really nice effects, and the easy to use interface of 'Babylon.js', I wanted to see if it could be integrated into a CODEF canvas. 
Initially I could not get the two elements to "play nicely" together, so after speaking to one of the creators, and getting some help, I was able to get this rather nice example to work on a CODEF canvas!

The "camera" can be rotated using the cursor keys to vary the effect!

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