After seeing some really nice effects, and the easy to use interface of 'Babylon.js', I wanted to see if it could be integrated into a CODEF canvas.
Initially I could not get the two elements to "play nicely" together, so after speaking to one of the creators, and getting some help, I was able to get this rather nice example to work on a CODEF canvas!
The "camera" can be rotated using the cursor keys to vary the effect!
http://codef.namwollem.co.uk/TEST/BabylonJS/babylon_js_particle_test.html
The "camera" can be rotated using the cursor keys to vary the effect!
http://codef.namwollem.co.uk/TEST/BabylonJS/babylon_js_particle_test.html
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