Tuesday, 28 March 2017

Webserver down :-(

Hi All!

It appears that my webhosting services are down, so unfortunately, none of my screens can be accessed at the moment. Many apologies, I don't know what the issue is, except that my hosts own website is also not available, so I'm guessing it's not just a problem with my site!
As soon as I get more information, I'll post an update.


Saturday, 18 March 2017

Still alive!

Hi there! Just to let you know I AM still alive, just havn't had too much time for much stuff with CODEF recently, although what I have done has been aimed at a different device than a browser, instead I have been doing some CODEF based HTML tweaks for the iPhone!
Using LockHTML4 and Anemone, I can place HTML "widgets" on the Lock screen or under the icons on Springboard on my iPhone.

Below is an example of the "Glitchy Boot Logo", converted into a backdrop to Springboard.... take a look! :-)

(If the video does not work, here is a link to my Cloud drive where the file can be downloaded!)

https://my.owndrive.com/index.php/s/OYUePHlYs4Q7fAl



video


Below is an example of the "classic" Plasma effect behind the icons, and also some "old school" Tracking Sprites on my Lockscreen.



video

(As before, if the video doesn't work, below is a link)

https://my.owndrive.com/index.php/s/qoxxKcRX8BXUJLW

Let me know if you want some more info on how to make something like this for your (Jailbroken ;-) ) iPhone!

Saturday, 24 December 2016

The Cuddly Demos



Now, here is a Christmas present for you guys!
Thanks to a great deal of work by Ayoros, Frutbunn, DYNO, New Core, and myself, I'd like to present you THE CUDDLY DEMOS, remade in CODEF!
We've tried to make this as good a remake as we can, and the guys have done some amazing screens, I hope you like this, and enjoy this CODEF-based "hat-tip of respect" to The Carebears! :-)
P.S. I'd also like to send out a quick thanks to AWSM for the awesome SC1224 Monitor overlay he made!
P.P.S. A few issues to be aware of:
1) EDGE does not seem to like some of the formatting of images on a couple of the screens.
2) Firefox has a couple of minor issues with some of the images not being "crisp" enough compared to Chrome.
3) On the iPhone, the SC1224 overlay was causing some issues - although I believe this is now fixed.
4) On the Knucklebuster screen, the digi-routine in the SC68 player does not react to EQ events, so the EQ routine has been "fudged" using some randomisation effects.

Tuesday, 1 November 2016

Datastorm 2017 Invitro for Up Rough


Good evening Ladies and Gentlemen! Allow me to present my latest production for Up Rough! This is an "invitro" for Datastorm 2017! This cool event is taking place in February 2017 in Gothenburg Sweden, with more information available at www.datastorm.party 

Spot from Up Rough contacted me recently, and asked me to make up something by way of an "invitro" and suggested a rework of the old classic Dungeon Master cracktro by World of Wonders from the Amiga, so we spent a few hours brainstorming, and making code and GFX etc., and here is the result!

I hope you like it, and the credits and greets etc. can all be found in the scrolltext within!

http://codef.namwollem.co.uk/datastorm2017.html


Thursday, 13 October 2016

Lethal Xcess +4 Trainer by Awesome (Amiga)


Fancied a quick CODEF fix tonight to take my mind off some shit, so here's tonights' 30 minute remake!

This is the Lethal Xcess +4 Trainer by Awesome from the Amiga!

Nice and simple, clean and effective, with a cool tune.

Enjoy! :-)

http://codef.namwollem.co.uk/awesome.html


Tuesday, 20 September 2016

Megabang 2 - The Sequel by The Lost Boys on the Atari ST



I fancied a return to the Atari ST remakes today, so let me present The Megabang 2 - The Sequel Demo by The Lost Boys!

I remember this demo being launched at an Atari ST Show I went to at Alexandra Palace in North London back in sometime around 1990 - and I always thought it was cool - so seemed a good choice for a remake!

Hopefully you'll agree!

http://codef.namwollem.co.uk/megabang2_sequel.html

Monday, 19 September 2016

Zombie Pacman


...and for my latest CODEF screen, here is my homage to the ultra-cool Zombie Pacman by Scoopex and Tolou on the Amiga, released at the High Coast Hack Summer 2016.

A cool screen, which has some great music - with a neat little twist on the Classic PacMan theme, and some nice GFX... overall, it was a pleasure to try to remake in CODEF!

Enjoy!

http://codef.namwollem.co.uk/zombie_pacman.html



SSL Certification

Just a quick update to let you know that my CODEF website now has SSL certification. 
It won't make a lot of difference to about 99% of the stuff on on here, but every now and again something crops up (like accessing a webcam) that requires SSL. 


In the past I just uploaded those files on my Dropbox, and shared a public link - however as of this month Dropbox are not allowing these files to be accessed any longer, so I guessed it was time for my own SSL certificate, so now I have one!

You can test it out here at my "Webcam Cube" demo!

https://codef.namwollem.co.uk/webcam_cube.html

Saturday, 10 September 2016

Plasmaballs!

After almost two months without posting anything much on here, I thought I really ought to make a new screen, and an original one for a change!

I used some "ideas" from some old ST screens, and a variation of my favourite effect (plasma) with a kick-ass Drum n Bass tune by Muffler & Xhale to make.... The Plasmaballs Screen!!

Then I chucked in a randomised plasma distortion, and timed a colour fluctuation to the EQ.... all in all, I love it - but then I'm biased! :-)

I hope you like it too!

http://codef.namwollem.co.uk/plasmaballs.html



Friday, 15 July 2016

Unreleased 4k Intro by Exo7 for the Atari ST


Another quick CODEF remake for tonight.... and a screen made by one of my CODEF colleagues, DYNO.... this is his 1990s 4k intro from the Atari ST, as part of EXO7!

A really nice screen, and very clever effects for a 4k ST demoscreen!

Enjoy this browser remake! :-)

http://codef.namwollem.co.uk/exo7_4k.html