After a couple of months break due to work and family commitments, I am back with a new ST cracktro remake, as suggested by BOSS of ZUUL!
The Christmas-themed Safari Guns cracktro by Atari Legend and Replicants!
Some nice touches on this one, as well as a killer soundtrack - hope you enjoy :-)
http://codef.namwollem.co.uk/safari_guns/safari_guns.html
Thursday, 24 January 2019
Wednesday, 24 October 2018
GAMEBOY music player in CODEF
It has just come to my attention that I had forgotten to post my updated LIBGME (Gameboy music) player in CODEF, using the libraries by Juergen Wothke! Apologies to all the retro console fans out there!
This set of libs has been available for some time now, and has been "tweaked" by Juergen to include the familiar interface, which also allows for "drag & drop" (drop a file onto the GB to play).
http://codef.namwollem.co.uk/TEST/LIBGME/webLIBGME.html
Enjoy!
This set of libs has been available for some time now, and has been "tweaked" by Juergen to include the familiar interface, which also allows for "drag & drop" (drop a file onto the GB to play).
http://codef.namwollem.co.uk/TEST/LIBGME/webLIBGME.html
Enjoy!
Wednesday, 22 August 2018
Viva TCB!
For a change, here is something (sort of) new! It's a semi remake / semi original production!
It's a homage to ST legends, The Carebears (TCB). I have reworked their classic Fullscreen demo from The Cuddly Demos, and made some changes as it if was being made now - with some new bits added, freaky scrollers, better backdrop movements, logo movements with FLD swings and moving rasters, and finally the full version of the song used in a brief sample in the original, "I'm Over You" by Sequal.
Here is "Viva TCB"! Enjoy....
It's a homage to ST legends, The Carebears (TCB). I have reworked their classic Fullscreen demo from The Cuddly Demos, and made some changes as it if was being made now - with some new bits added, freaky scrollers, better backdrop movements, logo movements with FLD swings and moving rasters, and finally the full version of the song used in a brief sample in the original, "I'm Over You" by Sequal.
Here is "Viva TCB"! Enjoy....
Thursday, 21 June 2018
Legends' Defenda cracktro from the Amiga
Another day, another Amiga cracktro remake! This time step up Legend and their cracktro for Defenda. Nice disting rasters and cool logo - plus a nice tune too. Enjoy!
http://codef.namwollem.co.uk/legend_defenda.html
Monday, 18 June 2018
Medieval Warrior cracktro by Classic and Razor 1911 (Amiga)
Over the weekend I saw a great cracktro by Classic and Razor 1911, for a game called Betrayal. So I spent a lot of time recreating the effects, which are very nice sin waves with rolling colour rasters etc., and a really cool logo fade in/out swap.... I got it all done, and then hit a problem, although I had the music, I could not get the full song to play, for some reason it would only play the first 20 seconds and then loop! I tried new sources for the tune, and the only thing I could have done was rip an MP3 - but rather than bog down the screen with a several MB MP3 file, I went back to the source and found that the cracktro was used for several other games, and those others featured a different music, so I simply changed the scrolltext over and swapped the music, and now it is the crackto remake for Medieval Warrier by Classic & Razor 1911!
Enjoy!
http://codef.namwollem.co.uk/medieval_warrior.html
Friday, 15 June 2018
Home Front 2.0 cracktro by Paradise
Looking for some other cool Amiga intros to remake, I found this little gem by Paradise, with a cool text effect, that took an age to get right! Also a nice 3D sprite logo object, and finally a simple but really nice logo topped off with a cool Sidmon2 tune.
Enjoy!
http://codef.namwollem.co.uk/paradise_homefront2.html
Tuesday, 12 June 2018
Cowbell audio player in CODEF
Looking for some other web audio players to use in CODEF, I found this multi-platform webaudio player called COWBELL by @gasman.
It's offers a fair bit of flexibility of formats, although I had some problems getting MOD, S3M, and XM formats to work - but various chiptune formats worked perfectly.
Have a look and see what you think!
http://codef.namwollem.co.uk/TEST/CODEFcowbell.html
It's offers a fair bit of flexibility of formats, although I had some problems getting MOD, S3M, and XM formats to work - but various chiptune formats worked perfectly.
http://codef.namwollem.co.uk/TEST/CODEFcowbell.html
SC68 Music player in CODEF
It has just come to my attention that I had forgotten to post my updated SNDH/SC68 player in CODEF, using the libraries by Juergen Wothke! Obviously I have been using it for a while now on various screens, but even so - apologies to both Juergen AND the army of ST fans out there!
This set of libs has been available for some time now, and has been "tweaked" by Juergen to include vu meters etc., and uses the familiar interface, which also allows for "drag & drop" (drop a file onto the ST to play).
http://codef.namwollem.co.uk/TEST/SC68/webSC68.html
Enjoy!
This set of libs has been available for some time now, and has been "tweaked" by Juergen to include vu meters etc., and uses the familiar interface, which also allows for "drag & drop" (drop a file onto the ST to play).
http://codef.namwollem.co.uk/TEST/SC68/webSC68.html
Enjoy!
Another ASAP Atari 8 bit player in CODEF
Digging thru Github, I found another variation of the ASAP player for Atari 8 bit music, and was able to use the Javascript routine by 'talmobi', and get it working with CODEF.
It's very simple to implement, and starts quickly - although the underlying engine is the same as used in webASAP by Juergen Wothke. But once again, just some experimentation on different audio players, and always good to have some alternatives!
Check it out here... http://codef.namwollem.co.uk/TEST/talmobi/web_asap.html
It's very simple to implement, and starts quickly - although the underlying engine is the same as used in webASAP by Juergen Wothke. But once again, just some experimentation on different audio players, and always good to have some alternatives!
Monday, 11 June 2018
CODEF version of the SPC SNES .JS player
Another CODEF interpretation of a chiptune music player, this time the SNES SPC player by 'cosinusoidally'.
This one isn't quite so "complete", as it requires the songs to be in JSON format, and loaded as a .JS file on pageload, but the concept can be seen here working!
http://codef.namwollem.co.uk/TEST/SPC/webSPC.html
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